SCHEME/SYLLABUS
: MCA(SE)
(Fourth Semester)
Code
No: IT 722
Paper : Computer Graphics
Basic raster graphics algorithms for drawing 2 D Primitives liner, circles, ellipses, arcs, clipping, clipping circles, ellipses & polygon.
Polygon Meshes in 3D, curves, cubic & surfaces, Solid modeling.
Geometric Transformation: 2D, 3D transformations, window to viewport transformations, acromatic and color models.
Graphics Hardware: Hardcopy & display techniques, Input devices, image scanners.
Shading Tech: Transparency, Shadows, Object reflection, Gouraud & Phong shading techniques. Visible surface determination techniques for visible line determination, Z-buffer algorithm, scanline algorithm, algorithm for oct-tres, algorithm for curve surfaces, visible surfaces ray-tracing , recursive ray tracing, radiosity methods.
Elementary filtering tech, elementary Image Processing techniques, Geometric & multi-pass transformation mechanisms for image storage & retrieval.
Procedural models, fractals, grammar-based models, multi-particle system, volume rendering.
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